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COCT_MT060000UV01
A_Transportation universal

Derived from RMIM: COCT_RM060000UV01 and HMD: COCT_HD060000UV01
 
Transportation
classCode [1..1] (M)
Act (CS) {CNE:V:ActClassTransportation, root= "TRNS"}
moodCode [1..1] (M)
Act (CS) {CNE:V:x_ActMoodIntentEvent}
id [0..*]
Act (DSET<II>)
code [0..1]
Act (CD) {CWE:D:ActCode}
text [0..1]
Act (ED)
statusCode [0..1]
Act (CS) {CNE:V:ActStatus}
effectiveTime [0..1]
Act (QSET<TS>)
priorityCode [0..*]
Act (DSET<CD>) {CWE:D:ActPriority}
confidentialityCode [0..*]
Act (DSET<CD>) {CWE:D:Confidentiality}
subject [0..*] (Subject)
performer [0..*] (Performer)
escort [0..*] (Escort)
location [0..2] (Location)

Design Comments: 1 location is “origin”, the other is “destination”. You may also omit the origin/destination completely, where the transportation act itself is of import, not all details.

 
Subject
typeCode [1..1] (M)
Participation (CS) {CNE:V:ParticipationTargetSubject, root= "SBJ"}
roleTransport [1..1] (RoleTransport)

Design Comments: Enables transport of any type of subject

 
RoleTransport

Design Comments: Enables transport of any type of subject

classCode [1..1] (M)
Role (CS) {CNE:V:RoleClassRoot, root= "ROL"}
playingEntity [0..1] (Entity)
 
Entity
classCode [1..1] (M)
Entity (CS) {CNE:V:EntityClassRoot, root= "ENT"}
determinerCode [1..1] (M)
Entity (CS) {CNE:V:EntityDeterminerSpecific, root= "INSTANCE"}
id [0..*]
Entity (DSET<II>)
name [0..*]
Entity (COLL<EN>)
 
Performer
typeCode [1..1] (M)
Participation (CS) {CNE:V:ParticipationPhysicalPerformer, root= "PRF"}
time [0..1]
Participation (IVL<TS>)
assignedPerson [1..1] (R_AssignedPersonUniversal)
 
Escort
typeCode [1..1] (M)
Participation (CS) {CNE:V:ParticipationEscort, root= "ESC"}
time [0..1]
Participation (IVL<TS>)
assignedPerson [1..1] (R_AssignedPersonUniversal)
 
Location

Design Comments: 1 location is “origin”, the other is “destination”. You may also omit the origin/destination completely, where the transportation act itself is of import, not all details.

typeCode [1..1] (M)
Participation (CS) {CNE:V:ParticipationTargetLocation, root= "LOC"}
locatedEntity [1..1] (R_LocationLocatedEntityUniversal)